[1] L. Zhao, F. Xie, T. Isenberg, H.-N. Liang, and L. Yu, “ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VR,” in 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2026, pp. 358-368, doi: 10.1109/VR67842.2026.00057.
[2] L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu, “SpatialTouch: Exploring Spatial Data Visualizations in Cross-Reality,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 1, pp. 897-907, 2025, doi: 10.1109/TVCG.2024.3456368.
[3] L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu, “MeTACAST: Target- and Context-Aware Spatial Selection in VR,” IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 1, pp. 480-494, 2024, doi: 10.1109/TVCG.2023.3326517.
[4] S. He, H. Yao, L. Jiang, K. Li, N. Xiang, Y. Li, H.-N. Liang, and L. Yu, “Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality,” in CHI ’24, Honolulu, HI, USA: Association for Computing Machinery, 2024, doi: 10.1145/3613904.3642740.
[5] Sun, J. Huang, H. Zhang, P. Craig, L. Yu, and E. G. Lim, “Design and Development of a Mixed Reality Acupuncture Training System,” in 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2023, pp. 265-275, doi: 10.1109/VR55154.2023.00042.
[6] A. Yasin, L. Liu, T. Li, J. Wang, and D. Zowghi, “Design and Preliminary Evaluation of a Cyber Security Requirements Education Game (SREG),” Information and Software Technology, vol. 95, pp. 179-200, Mar. 2018, doi: 10.1016/j.infsof.2017.10.001.
[7] A. Yasin, R. Fatima, I. Puspitasari, A. B. Dogar, L. Yang, and K. Ishaq, “From Prey to Protect: Exploring Social Engineering Through Games and Simulation. Trust, Awareness, and Phishing Defense,” International Journal of Information Security, vol. 25, no. 1, Art. no. 32, Feb. 2026, doi: 10.1007/s10207-025-01193-y.
[8] A. Yasin, R. Fatima, L. Wen, J. Zheng, and M. Niazi, “What Goes Wrong During Phishing Education? A Probe into a Game-Based Assessment with Unfavorable Results,” Entertainment Computing, vol. 52, Art. no. 100815, Jan. 2025, doi: 10.1016/j.entcom.2024.100815.
[9] Y. Guan, W. Wang, J. Chen, P. Yang, J. Xu, and J. Qi, “A Survey of Multimodal Fusion for Alzheimer’s Disease Prediction: A New Taxonomy and Trends,” Information Fusion, 2026.
[10] Z. Wang, L. Shi, H. Wu, and J. Qi, “DistilCLIP-EEG: Enhancing Epileptic Seizure Detection Through Multi-modal Learning and Knowledge Distillation,” IEEE Journal of Biomedical and Health Informatics, 2026.
[11] Y. Yang, C. Huang, X. Wang, M. Zhou, J. Qi, and P. Yang, “Cycle Masking for Time Series Self-Supervised Learning of Periodic Motor Patterns in Free-Living Parkinson’s Early Diagnosis,” IEEE Transactions on Biomedical Engineering, 2026.
[12] L. Yao, A. Bezerianos, R. Vuillemot, and P. Isenberg, “Visualization in Motion: A Research Agenda and Two Evaluations,” IEEE Transactions on Visualization and Computer Graphics, vol. 28, no. 10, pp. 3546-3562, Oct. 2022, doi: 10.1109/TVCG.2022.3184993.
[13] L. Yao, R. Vuillemot, A. Bezerianos, and P. Isenberg, “Designing for Visualization in Motion: Embedding Visualizations in Swimming Videos,” IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 3, pp. 1821-1836, Mar. 2024, doi: 10.1109/TVCG.2023.3341990.
[14] L. Yao, F. Bucchieri, V. McArthur, A. Bezerianos, and P. Isenberg, “User Experience of Visualizations in Motion: A Case Study and Design Considerations,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 1, pp. 174-184, Jan. 2025, doi: 10.1109/TVCG.2024.3456319.
[15] J. Tang, L. Yao, L. Ying, R. Vuillemot, and P. Isenberg, “Diving Deep Into Time: Temporal Arrangements for Embedded Visualization in Swimming Videos,” IEEE Transactions on Visualization and Computer Graphics, vol. 32, no. 7, pp. 6825-6841, Jul. 2026, doi: 10.1109/TVCG.2026.3689361.
[16] Y. Li, E. Ch’ng, and S. Cobb, “Factors Influencing Engagement in Hybrid Virtual and Augmented Reality,” ACM Transactions on Computer-Human Interaction, vol. 30, no. 4, pp. 1-27, 2023, doi: 10.1145/3589952.
[17] X. Wang, Y. Li, B. Ling, H.-M. Chen, and H.-N. Liang, “ResponsiveView: Enhancing 3D Artifact Viewing Experience in VR Museums,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2870-2879, 2025, doi: 10.1109/TVCG.2025.3549872.
[18] X. Wang, Y. Li, and H.-N. Liang, “MagicMap: Enhancing Indoor Navigation Experience in VR Museums,” in 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2024, pp. 881-891, doi: 10.1109/VR58804.2024.00107.
[19] J. Liang, Y. Li, F. Liu, Y. Cheng, R. Koeck, and H.-N. Liang, “MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums,” International Journal of Human-Computer Interaction, pp. 1-27, 2025, doi: 10.1080/10447318.2025.2543999.
[20] Y. Li, T. Ma, Z. Li, and H.-N. Liang, “Examining the Use of DanMu for Crowdsourcing Control in Virtual Gatherings,” International Journal of Human-Computer Interaction, pp. 1-19, Jul. 2024, doi: 10.1080/10447318.2024.2375700.
[21] N. Xu, Y. Li, X. Wei, L. Xie, L. Yu, and H.-N. Liang, “CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting,” International Journal of Human-Computer Interaction, vol. 40, no. 6, pp. 1409-1437, 2023, doi: 10.1080/10447318.2023.2171350.
[22] S. Yao, Z. Li, R. Guan, M. Xia, F. Hu, K. Cao, S. Xu, X. Zhu, R. W. Liu, and W. Ding, “GIF-Calib: Geometry-Intensity Fusion for 4D Radar-Camera Calibration in Autonomous Driving Vehicles,” Information Fusion, p. 104510, 2026.
[23] Z. Li, S. Yao, T. Wu, Y. Yue, W. Zhao, R. Qin, Á. F. García-Fernández, A. Levers, J. Ralph, and X. Zhu, “ULSR-GS: Urban Large-Scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency,” ISPRS Journal of Photogrammetry and Remote Sensing, vol. 230, pp. 861-880, 2025.
[24] Z. Li, S. Yao, Y. Chu, A. García-Fernández, Y. Yue, W. Ding, and X. Zhu, “MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification,” Information Fusion, p. 103540, 2025.
[25] S. Yao, R. Guan, Z. Peng, C. Xu, Y. Shi, W. Ding, E. G. Lim, Y. Yue, H. Seo, K. L. Man, J. Ma, and X. Zhu, “Exploring Radar Data Representations in Autonomous Driving: A Comprehensive Review,” IEEE Transactions on Intelligent Transportation Systems, 2025.
[26] S. Yao, R. Guan, Z. Wu, Y. Ni, Z. Huang, R. W. Liu, Y. Yue, W. Ding, E. G. Lim, H. Seo, K. L. Man, J. Ma, and X. Zhu, “WaterScenes: A Multi-Task 4D Radar-Camera Fusion Dataset and Benchmarks for Autonomous Driving on Water Surfaces,” IEEE Transactions on Intelligent Transportation Systems, vol. 25, no. 11, pp. 16584-16598, 2024.
[27] B. Jones, A. Tang, and C. Neustaedter, “RescueCASTR: Exploring Photos and Live Streaming to Support Contextual Awareness in the Wilderness Search and Rescue Command Post,” Proceedings of the ACM on Human-Computer Interaction, vol. 6, no. CSCW1, 2022, doi: 10.1145/3512960.
[28] B. Jones, Y. Zhang, P. N. Y. Wong, and S. Rintel, “Belonging There: VROOM-ing into the Uncanny Valley of XR Telepresence,” Proceedings of the ACM on Human-Computer Interaction, vol. 5, no. CSCW1, 2021, doi: 10.1145/3449133.
[29] B. Jones, K. Dillman, R. Tang, A. Tang, E. Sharlin, L. Oehlberg, C. Neustaedter, and S. Bateman, “Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones,” in Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS 2016), 2016, pp. 1123-1135, doi: 10.1145/2901790.2901847.
[30] B. Jones, A. Tang, and C. Neustaedter, “Remote Communication in Wilderness Search and Rescue: Implications for the Design of Emergency Distributed-Collaboration Tools for Network-Sparse Environments,” Proceedings of the ACM on Human-Computer Interaction, vol. 4, no. GROUP, 2020, doi: 10.1145/3375190.
[31] J. Hyrkas, A. D. Wilson, J. Tang, H. Gamper, H. Sodoma, L. Tankelevitch, K. Inkpen, S. Chappidi, and B. Jones, “Spatialized Audio and Hybrid Video Conferencing: Where Should Voices Be Positioned for People in the Room and Remote Headset Users?” in Proceedings of the 2023 ACM Conference on Human Factors in Computing Systems (CHI 2023), 2023, doi: 10.1145/3544548.3581085.
[32] B. Jones, J. Maiero, A. Mogharrab, I. A. Aguilar, A. Adhikari, B. E. Riecke, E. Kruijff, C. Neustaedter, and R. W. Lindeman, “FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet,” in Proceedings of the 2020 ACM International Conference on Multimodal Interaction (ICMI 2020), 2020, pp. 194-203, doi: 10.1145/3382507.3418820.
[33] F. Li, D. Hong, J. Ma, Z. Tian, H.-N. Liang, J. Guo, and K. Wang, “3D-PV: Enhancing PV Power Prediction by Modeling Spatial Uncertainty Under Dynamic Shading Conditions,” Expert Systems with Applications, vol. 296, Art. no. 128869, 2026, doi: 10.1016/j.eswa.2025.128869.
[34] M. Huang, J. Ma, K. Wang, K. L. Man, S.-U. Guan, X. Zhang, and J. Qian, “Sensorless Beta-Particle-Filter Strategy for Optimizing Solar Trackers Under Partial Shading Condition,” Renewable Energy, vol. 256, Art. no. 123871, 2026, doi: 10.1016/j.renene.2025.123871.
[35] J. Ma, K. Wang, M. Huang, X. Chen, X. Li, and D. Hughes, “VCP-Decomposition-Based Adaptive Search for Optimal Power Extraction in Photovoltaic Systems,” IEEE Transactions on Power Electronics, vol. 39, no. 10, pp. 12794-12802, Oct. 2024, doi: 10.1109/TPEL.2024.3423485.
[36] M. Huang, J. Ma, Y. Luo, K. L. Man, S.-U. Guan, X. Zhang, X. Zhu, and E. G. Lim, “RIS-LLM: Reasoning-Informed Semantic Modeling of Electricity Market Price Dynamics,” Advanced Engineering Informatics, vol. 76, Art. no. 104949, 2026, doi: 10.1016/j.aei.2026.104949.
[37] J. Wu, E. Purwanto, and T. Selig. “TraceMate: Collaborating with AI in Test-Driven Programming”, in Proceedings of 2025 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC): 253-259, 2025.
精选奖项与荣誉
成员
年份
奖项 / 荣誉
俞凌云
2025
ACM CHI Best Paper Award
俞凌云
2024
12-Year IEEE VIS SciVis Test-of-Time Award
俞凌云
2024
ACM ISS Best Paper Honorable Mention
俞凌云
2023
Computer Graphics Forum Top Cited Article 2021-2022
俞凌云
2023
VINCI Best Short Paper
李月
2026 年 4 月
XJTLU-JITRI Academy of Industrial Technology Outstanding Supervisor Award
李月
2025 年 10 月
ACM UbiComp 2025 UbiSense Workshop Best Paper Award
李月
2025 年 8 月
CHCI 2025 Best Paper Award
李月
2025 年 7 月
西交利物浦大学 Academic Excellence Award – Teaching Innovation Award
李月
2025 年 7 月
University of Nottingham Rising Star in Research and Innovation
李月
2025 年 4 月
JITRI Academy of Industrial Technology Excellent Mentor for Talent Cultivation
李月
2025 年 3 月
西浦先进技术学院 AY2023-24 Teaching Innovation Award
马洁明
2022 / 2025
入选 World’s Top 2% Scientists List
马洁明
2023
江苏省青蓝工程中青年学术带头人
马洁明
2019
江苏省青蓝工程优秀青年骨干教师
马洁明
2016
江苏省创新创业博士计划
祁君
2025
IEEE INDIN-2025 Best Paper Award
祁君
2025
IEEE INDIN Best Service Award
祁君
2024
国家级高层次人才
祁君
2020
全国百名优秀留学回国人员,中华人民共和国人力资源和社会保障部
朱晓辉
2024
苏州市自然科学优秀学术论文三等奖(2022-2023),苏州市人民政府
朱晓辉
2024
2023 苏州市计算机学会科学技术奖三等奖,苏州市计算机学会
朱晓辉
2023 年 12 月
2023 苏州市人工智能科学技术奖一等奖,苏州市人工智能协会
姚李捷
2026
ChinaVis Paper Honorable Mention Award
姚李捷
2024 年 3 月
ACM AFIHM Ph.D. Thesis Prize
Thomas Selig
2024 / 2023-2024
苏州市教育教学工作表现突出个人;XJTLU University Teaching Excellence Award
Kok Hoe Wong
AY2024/25
XJTLU Student Voted Best Teacher Award
Kok Hoe Wong
AY2023/24
XJTLU Academic Excellence Award for Teaching Innovation
Kok Hoe Wong
AY2022/23
XJTLU Academic Excellence Award for Teaching Innovation
Kok Hoe Wong
AY2021/22
XJTLU School of Advanced Technology Innovative Teaching Practice Award
Kok Hoe Wong
2020 年 6 月
苏州市教育局 Outstanding Teaching Team Award
Teng Ma、Erick Purwanto、Brennan Jones、刘钰
2026
西交利物浦大学“XIPU AI in Education”创新竞赛一等奖
Erick Purwanto、T. Selig、D. Xia
2025
REVISAGE Analytics: Guiding Writing Through Reflection, Visualization, and Classroom Integration(AI in Education 类别)
成果转化、平台、专利与知识产权
类别
专利 / 知识产权条目
相关成员
美国专利 / 申请
Nebeling, M.、Lee, G.、Smith, M. I.、Grossman, T.、Parent, M.、Henrikson, R.、Jones, B. D. G.、Glueck, M.,“Techniques for Interactive Visualization for Workspace Awareness in Collaborative Authoring of Metaverse Environments, and Systems and Methods of Use Thereof”,U.S. Patent No. 18/637,438,U.S. Patent and Trademark Office,2025。https://patentcenter.uspto.gov/applications/18637438
Brennan Jones
美国专利 / 申请
Jones, B. D. G.、Xu, Y.、Eghbalzadeh, H.,“Large Language Model-Based Virtual Assistant for High-Level Goal Contextualized Action Recommendations”,U.S. Patent No. 18/771,207,U.S. Patent and Trademark Office,2025。https://patentcenter.uspto.gov/applications/18771207
论文发表
[1] L. Zhao, F. Xie, T. Isenberg, H.-N. Liang, and L. Yu, “ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VR,” in 2026 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2026, pp. 358-368, doi: 10.1109/VR67842.2026.00057.
[2] L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu, “SpatialTouch: Exploring Spatial Data Visualizations in Cross-Reality,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 1, pp. 897-907, 2025, doi: 10.1109/TVCG.2024.3456368.
[3] L. Zhao, T. Isenberg, F. Xie, H.-N. Liang, and L. Yu, “MeTACAST: Target- and Context-Aware Spatial Selection in VR,” IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 1, pp. 480-494, 2024, doi: 10.1109/TVCG.2023.3326517.
[4] S. He, H. Yao, L. Jiang, K. Li, N. Xiang, Y. Li, H.-N. Liang, and L. Yu, “Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality,” in CHI ’24, Honolulu, HI, USA: Association for Computing Machinery, 2024, doi: 10.1145/3613904.3642740.
[5] Sun, J. Huang, H. Zhang, P. Craig, L. Yu, and E. G. Lim, “Design and Development of a Mixed Reality Acupuncture Training System,” in 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2023, pp. 265-275, doi: 10.1109/VR55154.2023.00042.
[6] A. Yasin, L. Liu, T. Li, J. Wang, and D. Zowghi, “Design and Preliminary Evaluation of a Cyber Security Requirements Education Game (SREG),” Information and Software Technology, vol. 95, pp. 179-200, Mar. 2018, doi: 10.1016/j.infsof.2017.10.001.
[7] A. Yasin, R. Fatima, I. Puspitasari, A. B. Dogar, L. Yang, and K. Ishaq, “From Prey to Protect: Exploring Social Engineering Through Games and Simulation. Trust, Awareness, and Phishing Defense,” International Journal of Information Security, vol. 25, no. 1, Art. no. 32, Feb. 2026, doi: 10.1007/s10207-025-01193-y.
[8] A. Yasin, R. Fatima, L. Wen, J. Zheng, and M. Niazi, “What Goes Wrong During Phishing Education? A Probe into a Game-Based Assessment with Unfavorable Results,” Entertainment Computing, vol. 52, Art. no. 100815, Jan. 2025, doi: 10.1016/j.entcom.2024.100815.
[9] Y. Guan, W. Wang, J. Chen, P. Yang, J. Xu, and J. Qi, “A Survey of Multimodal Fusion for Alzheimer’s Disease Prediction: A New Taxonomy and Trends,” Information Fusion, 2026.
[10] Z. Wang, L. Shi, H. Wu, and J. Qi, “DistilCLIP-EEG: Enhancing Epileptic Seizure Detection Through Multi-modal Learning and Knowledge Distillation,” IEEE Journal of Biomedical and Health Informatics, 2026.
[11] Y. Yang, C. Huang, X. Wang, M. Zhou, J. Qi, and P. Yang, “Cycle Masking for Time Series Self-Supervised Learning of Periodic Motor Patterns in Free-Living Parkinson’s Early Diagnosis,” IEEE Transactions on Biomedical Engineering, 2026.
[12] L. Yao, A. Bezerianos, R. Vuillemot, and P. Isenberg, “Visualization in Motion: A Research Agenda and Two Evaluations,” IEEE Transactions on Visualization and Computer Graphics, vol. 28, no. 10, pp. 3546-3562, Oct. 2022, doi: 10.1109/TVCG.2022.3184993.
[13] L. Yao, R. Vuillemot, A. Bezerianos, and P. Isenberg, “Designing for Visualization in Motion: Embedding Visualizations in Swimming Videos,” IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 3, pp. 1821-1836, Mar. 2024, doi: 10.1109/TVCG.2023.3341990.
[14] L. Yao, F. Bucchieri, V. McArthur, A. Bezerianos, and P. Isenberg, “User Experience of Visualizations in Motion: A Case Study and Design Considerations,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 1, pp. 174-184, Jan. 2025, doi: 10.1109/TVCG.2024.3456319.
[15] J. Tang, L. Yao, L. Ying, R. Vuillemot, and P. Isenberg, “Diving Deep Into Time: Temporal Arrangements for Embedded Visualization in Swimming Videos,” IEEE Transactions on Visualization and Computer Graphics, vol. 32, no. 7, pp. 6825-6841, Jul. 2026, doi: 10.1109/TVCG.2026.3689361.
[16] Y. Li, E. Ch’ng, and S. Cobb, “Factors Influencing Engagement in Hybrid Virtual and Augmented Reality,” ACM Transactions on Computer-Human Interaction, vol. 30, no. 4, pp. 1-27, 2023, doi: 10.1145/3589952.
[17] X. Wang, Y. Li, B. Ling, H.-M. Chen, and H.-N. Liang, “ResponsiveView: Enhancing 3D Artifact Viewing Experience in VR Museums,” IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 5, pp. 2870-2879, 2025, doi: 10.1109/TVCG.2025.3549872.
[18] X. Wang, Y. Li, and H.-N. Liang, “MagicMap: Enhancing Indoor Navigation Experience in VR Museums,” in 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2024, pp. 881-891, doi: 10.1109/VR58804.2024.00107.
[19] J. Liang, Y. Li, F. Liu, Y. Cheng, R. Koeck, and H.-N. Liang, “MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums,” International Journal of Human-Computer Interaction, pp. 1-27, 2025, doi: 10.1080/10447318.2025.2543999.
[20] Y. Li, T. Ma, Z. Li, and H.-N. Liang, “Examining the Use of DanMu for Crowdsourcing Control in Virtual Gatherings,” International Journal of Human-Computer Interaction, pp. 1-19, Jul. 2024, doi: 10.1080/10447318.2024.2375700.
[21] N. Xu, Y. Li, X. Wei, L. Xie, L. Yu, and H.-N. Liang, “CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting,” International Journal of Human-Computer Interaction, vol. 40, no. 6, pp. 1409-1437, 2023, doi: 10.1080/10447318.2023.2171350.
[22] S. Yao, Z. Li, R. Guan, M. Xia, F. Hu, K. Cao, S. Xu, X. Zhu, R. W. Liu, and W. Ding, “GIF-Calib: Geometry-Intensity Fusion for 4D Radar-Camera Calibration in Autonomous Driving Vehicles,” Information Fusion, p. 104510, 2026.
[23] Z. Li, S. Yao, T. Wu, Y. Yue, W. Zhao, R. Qin, Á. F. García-Fernández, A. Levers, J. Ralph, and X. Zhu, “ULSR-GS: Urban Large-Scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency,” ISPRS Journal of Photogrammetry and Remote Sensing, vol. 230, pp. 861-880, 2025.
[24] Z. Li, S. Yao, Y. Chu, A. García-Fernández, Y. Yue, W. Ding, and X. Zhu, “MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification,” Information Fusion, p. 103540, 2025.
[25] S. Yao, R. Guan, Z. Peng, C. Xu, Y. Shi, W. Ding, E. G. Lim, Y. Yue, H. Seo, K. L. Man, J. Ma, and X. Zhu, “Exploring Radar Data Representations in Autonomous Driving: A Comprehensive Review,” IEEE Transactions on Intelligent Transportation Systems, 2025.
[26] S. Yao, R. Guan, Z. Wu, Y. Ni, Z. Huang, R. W. Liu, Y. Yue, W. Ding, E. G. Lim, H. Seo, K. L. Man, J. Ma, and X. Zhu, “WaterScenes: A Multi-Task 4D Radar-Camera Fusion Dataset and Benchmarks for Autonomous Driving on Water Surfaces,” IEEE Transactions on Intelligent Transportation Systems, vol. 25, no. 11, pp. 16584-16598, 2024.
[27] B. Jones, A. Tang, and C. Neustaedter, “RescueCASTR: Exploring Photos and Live Streaming to Support Contextual Awareness in the Wilderness Search and Rescue Command Post,” Proceedings of the ACM on Human-Computer Interaction, vol. 6, no. CSCW1, 2022, doi: 10.1145/3512960.
[28] B. Jones, Y. Zhang, P. N. Y. Wong, and S. Rintel, “Belonging There: VROOM-ing into the Uncanny Valley of XR Telepresence,” Proceedings of the ACM on Human-Computer Interaction, vol. 5, no. CSCW1, 2021, doi: 10.1145/3449133.
[29] B. Jones, K. Dillman, R. Tang, A. Tang, E. Sharlin, L. Oehlberg, C. Neustaedter, and S. Bateman, “Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones,” in Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS 2016), 2016, pp. 1123-1135, doi: 10.1145/2901790.2901847.
[30] B. Jones, A. Tang, and C. Neustaedter, “Remote Communication in Wilderness Search and Rescue: Implications for the Design of Emergency Distributed-Collaboration Tools for Network-Sparse Environments,” Proceedings of the ACM on Human-Computer Interaction, vol. 4, no. GROUP, 2020, doi: 10.1145/3375190.
[31] J. Hyrkas, A. D. Wilson, J. Tang, H. Gamper, H. Sodoma, L. Tankelevitch, K. Inkpen, S. Chappidi, and B. Jones, “Spatialized Audio and Hybrid Video Conferencing: Where Should Voices Be Positioned for People in the Room and Remote Headset Users?” in Proceedings of the 2023 ACM Conference on Human Factors in Computing Systems (CHI 2023), 2023, doi: 10.1145/3544548.3581085.
[32] B. Jones, J. Maiero, A. Mogharrab, I. A. Aguilar, A. Adhikari, B. E. Riecke, E. Kruijff, C. Neustaedter, and R. W. Lindeman, “FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet,” in Proceedings of the 2020 ACM International Conference on Multimodal Interaction (ICMI 2020), 2020, pp. 194-203, doi: 10.1145/3382507.3418820.
[33] F. Li, D. Hong, J. Ma, Z. Tian, H.-N. Liang, J. Guo, and K. Wang, “3D-PV: Enhancing PV Power Prediction by Modeling Spatial Uncertainty Under Dynamic Shading Conditions,” Expert Systems with Applications, vol. 296, Art. no. 128869, 2026, doi: 10.1016/j.eswa.2025.128869.
[34] M. Huang, J. Ma, K. Wang, K. L. Man, S.-U. Guan, X. Zhang, and J. Qian, “Sensorless Beta-Particle-Filter Strategy for Optimizing Solar Trackers Under Partial Shading Condition,” Renewable Energy, vol. 256, Art. no. 123871, 2026, doi: 10.1016/j.renene.2025.123871.
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