01 Jan 2023
On November 26 and 27, 2022, The School of Cultural Technology hosted the 8th annual Chinese Digital Games Research Association (中华电子游戏研究协会) Conference. The Chinese DiGRA Conference is the annual event that gathers scholars whose research focuses on any aspect of Chinese games, game industries, game design and gaming cultures.
This two-day online Conference was organized by Dr Gabriele Aroni and Zhonghao Chen from the School of Cultural Technology at XJTLU. It was held in Chinese and English and saw 20 scholars from seven countries on three continents (China, UK, USA, Denmark, Brazil, Sweden, and The Netherlands) present their latest research on digital games to a public of more than 50 attendees from all over the world.
The conference started with a keynote from Professor He Wei (何威) of Beijing Normal University, titled The Journey of Chinese Digital Games, followed by the first three panels, where presenters and attendants discussed the video presentations which were made available with subtitles in Chinese and English to all participants before the conference. The second day of the conference was opened by the keynote from Dr. Marco Pellitteri of XJTLU, titled (Mis)understanding computer games: A quick look back at 40 years (or so) of study and mainstream discourse, followed by the remaining three panels.
The event was a success, and the organizers would like to thank all those who made it possible: the XJTLU School of Cultural Technology, especially Dean Alvaro Collar, Yuan Yilin, Liang Ruoxue, and Danni Shi; the incumbent President of Chinese DiGRA Paul Martin; and of course, all authors and participants who made for two days of very interesting discussions and exchanges.
(By: Gabriele Aroni, Edited by: Ruinan Shi)
01 Jan 2023